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Merchants

Introduction

Merchants wares cycle periodically and are offer the ability to buy and sell various items specific to a defined pool that is assigned to them. For example; Armor to the Armourer, Weapons to the Weaponsmith and Treasure to The Collector.

Crafting

Merchant offer the ability to turn Ores into Dust or Ingots for crafting Armor.
Currently Rubysilver and Cobalt Armors are available to be crafted.

Merchants

Trader's Guild

Trading Master

Requirements

  • Minimum Level: 5
  • Membership Fee: 25 Gold
  • Trade Fee: 15 Gold

How to Trade

You can sell/trade items to players through the Traders Guild on your terms instead of dealing with Travelers & Merchants.

When you are ready to trade, select an appropriate channel for the relevant item. Once you’ve entered the channel you can now chat with players and even link your items by Shift + Left Click.

When you’ve found a player you’d like to trade with Right Click their name and send a trade request. You’ll now navigate to a Private Trading Room where you can choose your items and/or gold to offer for the first Trading Phase.

After accepting you will move onto the final Trading Phase where you can complete the trade after your review.

Careful! This is your last chance to confirm that you want to make the trade!

Adventurer Shop

Adventure Currency is earned by a few methods such as, killing players, looting treasure, using shrines, and opening portals.
Make sure to open all portals you see and use all shrines to maximize your points.

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